Description
Section 1- Canvas, Params & Components
Section 2 – Connections
Section 3 – Icons
Data Matching
Section 1 – Series
Section 2 – Range
Section 3 – Fibonacci Series
Section 4 – Random and Jitter
Section 1 – Horizontal patterns
Section 2 – Circular patterns
Section 1 – Grids
Section 2 – Exercise with Extrude
Transformation – Move, Scale, Rotate, Array, Mirror
Section 1 – Data Lists
Section 2 – Data Trees
Section 3 – Excercise
Section 1 – One point attractor effect in XY plane
Section 2 – One point attractor effect in Z direction
Section 3 – Two Points Attractors
Section 4 – Curve Attractors
Section 1 – Curve and Surface Evaluation
Section 2 – Proliferation of objects on surface
Section 3 – Rotating objects on surface using an attractor
Section 4 – Non-uniform surface Evaluation
Section 1 – Concept of Box Morph
Section 2 – Surface Box
Section 3 – Box Morph with Attractor
Section 4 – Conditional Box Morph
Mesh – Part 1
Mesh – Part 2
Section 1 – Voronoi 2d
Section 2 – Voronoi 3d
Section 3 – Voronoi on any geometry
Design using an Image Input
Weave Surface Creation
Using Graph mapper to control placement of Points
Fabrication – Orient and Nest for CNC
Filigiri using Grasshopper